Today, offices will have interruptions of deliveries. Receptionists become unsung heroes navigating deliveries.
Amidst the excitement will be employees who quietly observe and are suffering from loneliness.
In the healthiest corporate cultures we see teams for bonds of friendship that last for years even after they stop working together.
Does it really matter? One in four workers who felt lonely quit their jobs.
The totaljobs survey also found that most people (63%) who are lonely at work feel their company doesn’t do enough to combat loneliness in the workplace. Loneliness was found to be responsible for an average of 5 sick days a year.
Leaders, today is a great opportunity to help combat the loneliness by expressing your affection to your people. To let them know how much you appreciate them.
For at the heart of Valentine’s Day is showing appreciation to those who make a difference in our lives and reminding them of their value which directly reminds us that we really are not so alone after all.
An increasing number of organizations are finding interesting lessons in the art of play, and more specifically in "gamification."
Gamification recognizes that human behaviour revolves around the need for "validation" and "rewards" so finding what things are most meaningful to your employees in those areas and simple ways of "making it so" can be game-changers.
When employees are highly engaged morale goes up, productivity goes up and so do your profits.
While more companies are leading with empathy and wellness, employee engagement is often misunderstood and sometimes harder to translate into real ROI. Here are 10 things you should know right now ...